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2 Commits
b3f659b2b7
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8f396e5027
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8f396e5027 | ||
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4cfebcbdaa |
@ -83,7 +83,7 @@ function digSafe(inspectAction, digAction)
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if status then
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if status then
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if block["name"]:lower():find("turtle") then
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if block["name"]:lower():find("turtle") then
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-- turtle in front of me. its free space
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-- turtle in front of me. its free space
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return true
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break
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else
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else
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digAction()
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digAction()
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-- gravel may take time to fall.
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-- gravel may take time to fall.
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@ -91,7 +91,7 @@ function digSafe(inspectAction, digAction)
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end
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end
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else
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else
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-- No block in front of me. good
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-- No block in front of me. good
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return true
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break
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end
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end
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end
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end
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end
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end
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@ -513,7 +513,7 @@ function faceDir(dir)
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end
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end
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end
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end
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-- directions: 0, 1, 2, 3 -> x, z, -x, -z
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-- directions: 0, 1, 2, 3 -> x, z, -x, -z
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function goToCoordXZ(targetX, targetZ, extraaction)
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function goToCoordXZ2(targetX, targetZ, extraaction)
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if targetX > x then
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if targetX > x then
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faceDir(0)
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faceDir(0)
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while (targetX > x) do
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while (targetX > x) do
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@ -548,7 +548,7 @@ function goToCoordXZ(targetX, targetZ, extraaction)
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end
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end
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end
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end
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function goToJob(job)
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function goToJob2(job)
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jobX, jobZ = iTo2Dcoords(job) -- this does all the magic
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jobX, jobZ = iTo2Dcoords(job) -- this does all the magic
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updateState({ state = "Going on the job...", morestate = " Jobsite is at ("..tostring(jobX)..", "..tostring(jobZ)..")" })
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updateState({ state = "Going on the job...", morestate = " Jobsite is at ("..tostring(jobX)..", "..tostring(jobZ)..")" })
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-- move to hole
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-- move to hole
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@ -564,25 +564,18 @@ function goToJob(job)
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moveSafe(turtle.down, turtle.inspectDown, noop)
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moveSafe(turtle.down, turtle.inspectDown, noop)
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-- go to job
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-- go to job
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function extraaction()
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function extraaction()
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repeat sleep(0.6) until (not digSafe(turtle.inspectUp, turtle.digUp()))
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digSafe(turtle.inspectUp, turtle.digUp())
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end
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end
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goToCoord(jobX, jobZ, extraaction)
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goToCoordXZ2(jobX, jobZ, extraaction)
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end
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end
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function turtleAI2()
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function turtleAI2()
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while true do
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while true do
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local job = enqueueForJob2()
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local job = enqueueForJob2()
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goToJob(job)
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goToJob2(job)
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-- returnToQueue()
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-- returnToQueue()
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break
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break
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end
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end
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end
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end
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function extraaction()
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turtleAI2()
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repeat sleep(0.6) until (not digSafe(turtle.inspectUp, turtle.digUp()))
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end
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-- turtleAI()
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faceDir(3)
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goToCoordXZ(4, 2, extraaction)
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goToCoordXZ(0, 0, extraaction)
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goToCoordXZ(4, 2, extraaction)
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